Microsoft Corporation is building a powerful gaming console that will deliver a true 4K gaming. Dubbed the Xbox Scorpio, the console will feature 6 teraflops of GPU, compared to 4.14 flops by the Sony PS4 Pro. Describing the console as a “premium” product, Xbox head Phil Spencer said that the Xbox Scorpio will be costlier than the Xbox One S.
The Xbox Scorpio is scheduled to arrive at the end of 2017. Recently, Wedbush analyst Michael Pachter said that a price higher than $399 could fail the Xbox Scorpio. Talking to Gaming Bolt, the analyst noted that the console shouldn’t be priced more than $399, the current price of the PS4 Pro.
Xbox Scorpio Price
“Scorpio will be a premium console. It will cost more than S, obviously, that’s how we’re building it,” Spencer told LevelUp in a latest interview. “We haven’t announced price points for Scorpio yet, but I want to make sure the investments that we’re putting into the product of Scorpio meets the demands of the higher end customer, and that will be a higher price.”
Phil did not provide any hint about the actual price of the Xbox Scorpio. He, however, confirmed that the Xbox One S is going to be the company’s most affordable console in 2017. That means Microsoft Corporation might drop the Xbox One S price next year when the Xbox Scorpio will arrive.
Sony recently released the PlayStation 4 Pro for $399. In August, Microsoft launched a 2TB Xbox One S for $399 and the Xbox One S in two versions: a 500 GB and 1 TB. The company is selling the Xbox One S with 1TB and 500GB hard drives for $349 and $299, respectively.
Microsoft Xbox Scorpio
Microsoft expects the Xbox Scorpio to be the last in the traditional console generation.
The company touted the Xbox Scorpio as the most powerful console ever made by the company. The device will feature eight CPU cores; over 320GB/s of memory bandwidth; six teraflops of GPU power; 4K gaming support; and VR support.
The Xbox Scorpiom with six teraflops of GPU, is said to offer a great gaming experience and will allow users to experience gaming in 4K.
Microsoft said that it is focusing on true 4K gaming, but developers will be given a choice on how to use the power within the Scorpio.
Tiago Sousa, DOOM’s lead renderer programmer, recently said that using 6 teraflops for 4k gaming is a waste of resources. Sousa, who is lead renderer programmer at id Software, called the use of 6 teraflops to achieve 4K a waste, saying that the computing power should better be used for higher fidelity gaming in 1080P.
It is expected that the Xbox Scorpio will use the Universal Windows Platform (UWP) games that are compatible with Xbox One and Windows 10. Mike Ybarra, director of program management for Xbox, said that the Xbox Scorpio will support the Xbox 360 Backward Compatibility program.
Microsoft Corporation hasn’t disclose a final release date and the price of the console. However, it is widely expected that is expected that the Xbox Scorpio will arrive in Holiday 2017.